No Backtracking
About
This is a little puzzle game I made for Code for a Cause Game Jam where you must complete tasks on each level—pay attention to the signs for hints!
- Your movement is limited to the paths, and you cannot revisit the last 10 tiles you stepped on
- Use boats to navigate across water and minecarts to transport resources across the map
- Collect and exchange resources using resource boxes and resource piles to complete objectives
- Once you fulfill the level requirements - go and rest by the campfire
If you feel like you are going in circles - it might be by design
Controls
- WASD/Arrow Keys - Movement
- E/Enter - Interact
For controller:
- Left Stick/D-Pad - Movement
- (A) - Interact
- (Y) - Restart level
- (Menu) - Menu
My first time making a puzzle game. It turns out that creating levels for it is a puzzle in itself
Status | In development |
Platforms | HTML5 |
Author | vasileekk |
Genre | Puzzle |
Made with | Aseprite, Godot, Audacity |
Tags | 2D, Godot, Relaxing, Short, Singleplayer, Top-Down |
Average session | A few minutes |
Inputs | Keyboard, Xbox controller |
Comments
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It's quite relaxing I like it